Status:
COMPLETED
Virtual Reality and Active Video Games to Improve Balance in Children With Brain Injury
Lead Sponsor:
Blythedale Children's Hospital
Conditions:
Cerebral Palsy
Acquired Brain Injury
Eligibility:
All Genders
7-17 years
Phase:
NA
Brief Summary
The purpose of this pilot feasibility study is to assess the feasibility of using the Playstation Xbox 360 and Rutgers V-step via a Kinect Sensor with active video game software as a part of a physica...
Eligibility Criteria
Inclusion
- Age 7-17
- Diagnosis of Cerebral Palsy or Diagnosis of Acquired Brain Injury
- Ambulatory with or without an assistive device x 150 feet
- Cognition and attention ability sufficient to be successful in video game play and to follow instructions of the investigator.
- Able to complete testing process.
- Current patient at Blythedale Children's Hospital program (Expected Length of Stay/availability for study of approximately 8 weeks)
Exclusion
- Any history of photosensitive epilepsy or seizures triggered by exposure to flashing lights, television or video games
- Attention or behavior problems that prevent the successful completion of game play
- Any acute musculoskeletal injury that limits weight bearing on one lower extremity (due to orthopedist concerns for fracture or injury)
- Any medical condition that prevents the child from tolerating exercise due to cardiovascular conditions
Key Trial Info
Start Date :
December 7 2017
Trial Type :
INTERVENTIONAL
Allocation :
ACTUAL
End Date :
January 6 2022
Estimated Enrollment :
4 Patients enrolled
Trial Details
Trial ID
NCT03386968
Start Date
December 7 2017
End Date
January 6 2022
Last Update
January 10 2022
Active Locations (1)
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1
Blythedale Children's Hospital
Valhalla, New York, United States, 10595