Status:

COMPLETED

Virtual Reality and Active Video Games to Improve Balance in Children With Brain Injury

Lead Sponsor:

Blythedale Children's Hospital

Conditions:

Cerebral Palsy

Acquired Brain Injury

Eligibility:

All Genders

7-17 years

Phase:

NA

Brief Summary

The purpose of this pilot feasibility study is to assess the feasibility of using the Playstation Xbox 360 and Rutgers V-step via a Kinect Sensor with active video game software as a part of a physica...

Eligibility Criteria

Inclusion

  • Age 7-17
  • Diagnosis of Cerebral Palsy or Diagnosis of Acquired Brain Injury
  • Ambulatory with or without an assistive device x 150 feet
  • Cognition and attention ability sufficient to be successful in video game play and to follow instructions of the investigator.
  • Able to complete testing process.
  • Current patient at Blythedale Children's Hospital program (Expected Length of Stay/availability for study of approximately 8 weeks)

Exclusion

  • Any history of photosensitive epilepsy or seizures triggered by exposure to flashing lights, television or video games
  • Attention or behavior problems that prevent the successful completion of game play
  • Any acute musculoskeletal injury that limits weight bearing on one lower extremity (due to orthopedist concerns for fracture or injury)
  • Any medical condition that prevents the child from tolerating exercise due to cardiovascular conditions

Key Trial Info

Start Date :

December 7 2017

Trial Type :

INTERVENTIONAL

Allocation :

ACTUAL

End Date :

January 6 2022

Estimated Enrollment :

4 Patients enrolled

Trial Details

Trial ID

NCT03386968

Start Date

December 7 2017

End Date

January 6 2022

Last Update

January 10 2022

Active Locations (1)

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Blythedale Children's Hospital

Valhalla, New York, United States, 10595