Actively Recruiting
Effect of a Humanoid Robot With Virtual Reality Games to Train Arm Function in Children With Cerebral Palsy - THRIVE Trial
Led by Georgia State University · Updated on 2025-03-18
42
Participants Needed
1
Research Sites
131 weeks
Total Duration
On this page
Sponsors
G
Georgia State University
Lead Sponsor
O
Ohio State University
Collaborating Sponsor
AI-Summary
What this Trial Is About
About 60% of children with cerebral palsy (CP) have impaired arm function. Improving arm function requires hundreds of repetitions per day, which is impossible in a single clinical visit. Thus, therapeutic exercises should be sustained in the home environment; however, the compliance in performing home exercise is low due to poor motivation, boredom, and forgetfulness. A better home program is needed. The objective of this project is to examine the effect of our developed "THRIVE" system (Therapeutic Humanoid Robot In Virtual Environment: the combination of robot with virtual reality games), which can provide a motivating and tailored upper-extremity intervention program with instant feedback, to improve arm function in children with CP at their home. The investigators believe the newly developed "THRIVE" system can increase children's engagement and motivation in home exercises as the robot is their playmate to demonstrate and correct their movements. The investigators will also interview parents and children with CP to understand their impression of using technology at home to shape the intervention. The expected outcome is that children with CP receiving "THRIVE" will improve their arm function more and have better engagement than those who receive VR alone immediately after intervention and at follow-up. The long-term goal is to have the "THRIVE" system be the optimal home exercise platform as it can provide challenging but motivating exercises to improve children's arm function while assisting parents in supervising their children with CP to complete home exercises.
CONDITIONS
Official Title
Effect of a Humanoid Robot With Virtual Reality Games to Train Arm Function in Children With Cerebral Palsy - THRIVE Trial
Who Can Participate
Eligibility Criteria
You may qualify if you...
- Participants are between the ages of 5 and 21 years
- Diagnosed with spastic cerebral palsy
- Manual Ability Classification System (MACS) level I-III
- Able to sit with trunk supported
- Able to reach forward for more than half of their arm length
- Able to comprehend and complete three-step commands
- Able to see a TV screen (with or without corrected vision)
- Primary caregiver willing to follow intervention and evaluation requirements
You will not qualify if you...
- Received surgery or botulinum toxin type A injection in the training arm within the last 4 months or planned during the intervention
- Severe attention deficit or uncontrolled epilepsy that could be triggered by video game light or sound
AI-Screening
AI-Powered Screening
Complete this quick 3-step screening to check your eligibility
Trial Site Locations
Total: 1 location
1
Department of Physical Therapy, Georgia State University
Atlanta, Georgia, United States, 30302
Actively Recruiting
Research Team
Y
Yuping Chen, ScD, PT
CONTACT
B
Bruna de Souza da Silva, BS, PT
CONTACT
How is the study designed?
Study Type
INTERVENTIONAL
Masking
SINGLE
Allocation
RANDOMIZED
Model
PARALLEL
Primary Purpose
TREATMENT
Number of Arms
2
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