Actively Recruiting
Effects of Exergaming Training on Balance in Adults with Hypertension A Randomized Study Comparing Virtual Reality Exercise and Treadmill Training
Led by Riphah International University · Updated on 2025-01-23
81
Participants Needed
1
Research Sites
41 weeks
Total Duration
On this page
AI-Summary
What this Trial Is About
Researchers are investigating how hypertension, a condition affecting multiple body systems including balance control, impacts different aspects of postural balance. This study aims to closely examine the clinical interaction between hypertension and balance using game-based virtual reality exercises. It also explores virtual reality exergaming as a promising and engaging alternative to traditional cardiac rehabilitation programs, which often suffer from low patient compliance. By focusing on the detailed integration of balance with hypertension, the study hopes to highlight hypertension as a risk factor for future balance problems and falls, potentially aiding early identification and prevention of related complications. Participants will be divided into groups to compare different interventions. One group will use Xbox-360 Kinect to play multiple exergames, progressing through levels as they complete initial stages. Another group will perform treadmill training at a moderate intensity based on target heart rate. A control group will not receive any intervention. The study evaluates the intensity, frequency, duration, and dosage of virtual reality exercise training as part of this comparison. Participants will be assessed multiple times over the course of the study using various tools, including the Gait and Balance App, Brain-Derived Neurotrophic Factor biomarker tests, Exercise Enjoyment Questionnaire, Montreal Cognitive Assessment, 3-Minute Walk Test, Social Functioning Questionnaire, SF-36 Quality of Life Questionnaire, Timed Up and Go test, and Berg Balance Scale. These assessments occur at baseline, 4 weeks, and 8 weeks of intervention. The study monitors changes in balance, cognitive function, physical endurance, social functioning, and quality of life, providing a comprehensive view of the effects of the different exercise programs.
CONDITIONS
Official Title
Exergaming Training Among Hypertensive Patients
Who Can Participate
Eligibility Criteria
You may qualify if you...
- Diagnosis of community-dwelling controlled hypertension (Stage 1 or Stage 2) with medical referral for physiotherapeutic treatment
- Any race or gender aged 20 years or older
- No history of orthopedic, neurological, pulmonary, psychological disorders, or cognitive impairments
- No physical activity performed in the previous three months
You will not qualify if you...
- Grade III or IV heart failure per New York Heart Association classification
- Recent acute myocardial infarction, unstable angina, acute pericarditis, pulmonary hypertension, uncontrolled diabetes, hypertensive crises, uncontrolled hypertension, or pregnancy
- Missing three consecutive intervention sessions
- Severe cognitive deficits preventing understanding of protocols and questionnaires
- Pain or dizziness when walking or standing
- Contraindications to treadmill walking or virtual reality gaming
AI-Screening
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Trial Site Locations
Total: 1 location
1
Foundation University
Islamabad, Federal, Pakistan, 44000
Actively Recruiting
Research Team
S
Sana Bashir, MS-CPPT
I
Imran Amjad, PhD
How is the study designed?
Study Type
INTERVENTIONAL
Masking
SINGLE
Allocation
RANDOMIZED
Model
PARALLEL
Primary Purpose
TREATMENT
Number of Arms
3
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