Actively Recruiting
Pilot Study on Using Extended Reality with Vector-Based Therapy for Lower Limb Rehabilitation to Improve Mobility and Motivation
Led by University at Albany · Updated on 2025-06-29
24
Participants Needed
1
Research Sites
N/A
Total Duration
AI-Summary
What this Trial Is About
Researchers are evaluating the use of Extended Reality XR technology alongside traditional Vector-based gait rehabilitation for patients undergoing Lower Limb Rehabilitation LLR. This pilot study aims to determine if adding XR can improve motivation and participation during the lengthy recovery process, which often spans weeks or months. The study is sponsored by the University at Albany and focuses on enhancing therapy methods to potentially shorten recovery time. Participants will receive Vector-based gait training paired with Extended Reality tasks delivered through an XR headset during their therapy sessions. These tasks are designed to be goal-driven and integrated along the Vector track to engage patients in mobility-based exercises. This combined approach is being studied to see if it can better support physical therapists and patients during inpatient rehabilitation. During the two-month study period, participants will be assessed on their gait speed as the primary outcome. Researchers will also evaluate patient motivation, confidence, and satisfaction. The study involves close monitoring of therapy sessions, with data collected to measure how the XR-enhanced treatment impacts recovery. The total participation time aligns with the two-month outcome assessment window, focusing on both physical performance and patient experience.
CONDITIONS
Brief Title
Feasibility and Effectiveness of Goal Driven Extended Reality for Lower Limb Rehabilitation
Research Team
J
Jeremy Varghese
A
Amy Teale
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