Actively Recruiting

Phase Not Applicable
Age: 18Years +
All Genders
Healthy Volunteers
NCT06266845

Efficacy of Gamification With Escape-Room for Arrhythmia Identification in Critical Patients

Led by University of Brasilia · Updated on 2024-07-10

53

Participants Needed

1

Research Sites

43 weeks

Total Duration

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AI-Summary

What this Trial Is About

Introduction: Health education provided through the escape-room is still a recent approach in educational methodology and tends to be a strategy that benefits nursing students, particularly in gaining knowledge and skills. However, few studies have explored the use of both in-person and virtual escape-room as an educational methodology in nursing. Objective: To assess the effectiveness of the gamification strategy through the in-person escape-room model compared to the virtual model in enhancing cognitive and affective competencies for recognizing cardiac arrhythmias in critical care patients within the nursing field. Method: A randomized clinical trial to be conducted with nursing students from higher education institutions in the Federal District, Brazil. Students will undergo a theoretical class on cardiac arrhythmias in critical patients and will then be randomized to experience either the in-person or virtual escape-room scenario. Knowledge tests, the Depression, Anxiety, and Stress Scale, Satisfaction and Self-confidence Scale in nursing management learning, and perceived gains will be administered pre and post-intervention. Results with p≤0.05 will be considered significant. Expected Results: It is anticipated that this study will contribute to the enhancement and broadening of cognitive and affective competencies in nursing students, improving the quality of care through an active educational strategy like the escape-room, and consequently reducing costs for the Unified Health System by minimizing errors in recognizing clinical changes in critical patients. Additionally, the study aims to address gaps in understanding the use of educational escape-rooms in the field of nursing.

CONDITIONS

Official Title

Efficacy of Gamification With Escape-Room for Arrhythmia Identification in Critical Patients

Who Can Participate

Age: 18Years +
All Genders
Healthy Volunteers

Eligibility Criteria

Eligible

You may qualify if you...

  • Students enrolled in the undergraduate nursing program who have successfully completed the course related to adult and elderly health
Not Eligible

You will not qualify if you...

  • Healthcare professionals
  • Participants who choose to withdraw during the study
  • Participants who do not complete or participate in all study phases

AI-Screening

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Trial Site Locations

Total: 1 location

1

Alberto Augusto Martins Paiva

Brasília, Federal District, Brazil, 71938360

Actively Recruiting

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Research Team

A

Alberto Augusto M Martins Paiva

CONTACT

How is the study designed?

Study Type

INTERVENTIONAL

Masking

DOUBLE

Allocation

RANDOMIZED

Model

PARALLEL

Primary Purpose

SUPPORTIVE_CARE

Number of Arms

3

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