Actively Recruiting

Phase Not Applicable
Age: 18Years +
All Genders
Healthy Volunteers
ID06341504

Prevention Messages for Electronic Gambling Machines: Effects on Behaviours and Cognitions

Led by Benjamin Galipeau · Updated on 2025-04-01

80

Participants Needed

1

Research Sites

8 weeks

Total Duration

On this page

Sponsors

B

Benjamin Galipeau

Lead Sponsor

F

Fonds de recherche du Québec - Société et culture

Collaborating Sponsor

AI-Summary

What this Trial Is About

This research aims to study how prevention pop-up messages affect the behaviors, thoughts, and emotions of regular players of electronic gambling machines (EGMs) who are not considered probable pathological gamblers. The study focuses on understanding these effects in a realistic gambling environment, as previous studies often used virtual credits or money instead of real money, which may not reflect true gambling behaviors. Participants take part in a gambling session held in a university laboratory designed to look like a typical bar, complete with real EGMs and an assistant acting as a bartender. They gamble with their own money and are told they can play as long as they want, take breaks, and keep any winnings, but losses are real. Some participants receive prevention pop-up messages on the EGM screen during their session, which appear at set times and provide warnings and advice. The session lasts up to two hours or until the participant decides to stop. During the study, participants first complete questionnaires by phone, then attend the gambling session where their behavior is closely monitored through the EGM system and discreet observation. After the session, they answer more questionnaires about their experience, thoughts, and feelings toward the prevention messages and realism of the setting. Participants are reimbursed for any money lost while gambling. The study measures outcomes like total gambling time, breaks taken, amount of money bet, emotional responses, and perceived self-control.

CONDITIONS

Brief Title

Prevention Messages for EGMs: Effects on Behaviours and Cognitions

Who Can Participate

Age: 18Years +
All Genders
Healthy Volunteers

Eligibility Criteria

Eligible

You may qualify if you...

  • At least 18 years old (legal age to gamble in Quebec, Canada, where the study is conducted)
  • Functional literacy in French (study is conducted in French and requires reading and understanding simple texts)
  • Having played electronic gambling machines at least once every two weeks for the past 12 months
Not Eligible

You will not qualify if you...

  • Classified as a probable pathological gambler (score 282 on the PGSI)
  • Currently receiving treatment for problem gambling
  • Currently under self-exclusion from gambling venues

AI-Screening

AI-Powered Screening

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Your Study Journey

Screening

Duration - 2 to 4 weeks

Participants are screened for eligibility to participate in the trial.

1 phone interview

Gambling Session

Duration - Up to 2 hours

Participants attend a gambling session in a laboratory room replicating a bar, playing on a real electronic gambling machine with their own money. They can gamble as much and for as long as they like, with a hidden maximum session duration of 2 hours. Breaks during the session are allowed.

1 in-person gambling session visit

Post-Gambling Questionnaires and Debriefing

Duration - Same day as gambling session

After the gambling session, participants complete questionnaires about their perception of the bar replica realism, recall and response to prevention pop-up messages, and evaluation of protocol credibility. They are then debriefed about the true study goals and reimbursed for any money lost during gambling.

1 in-person follow-up visit after gambling session

Trial Site Locations

Total: 1 location

1

Centre québécois d'excellence pour la prévention et le traitement du jeu

Québec, Canada, G1V 0A6

Actively Recruiting

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Research Team

C

CQEPTJ

B

Benjamin Galipeau

How is the study designed?

Study Type

INTERVENTIONAL

Masking

SINGLE

Allocation

RANDOMIZED

Model

PARALLEL

Primary Purpose

PREVENTION

Number of Arms

2

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Published Research Related To This Trial

Do EGMs have a Stronger Association with Problem Gambling than Racing and Casino Table Games? Evidence from a Decade of Australian Prevalence Studies.

Paul Delfabbro, Daniel L King, Matthew Browne...

https://pubmed.ncbi.nlm.nih.gov/32306234

The Effects of Responsible Gambling Pop-Up Messages on Gambling Behaviors and Cognitions: A Systematic Review and Meta-Analysis.

Benjamin Bjørseth, Josefine Oudmayer Simensen, Aina Bjørnethun...

https://pubmed.ncbi.nlm.nih.gov/33569015

Trait gambling cognitions predict near-miss experiences and persistence in laboratory slot machine gambling.

Joël Billieux, Martial Van der Linden, Yasser Khazaal...

https://pubmed.ncbi.nlm.nih.gov/22804705