Actively Recruiting
A Study to Evaluate the Effectiveness of Group Gaming Interventions for Individuals With Problematic Gaming Behavior and Gaming Disorder
Led by Shanghai Mental Health Center · Updated on 2026-01-23
100
Participants Needed
1
Research Sites
17 weeks
Total Duration
On this page
AI-Summary
What this Trial Is About
Researchers are evaluating the effectiveness of group gaming interventions for individuals aged 12 to 18 with problematic gaming behavior and gaming disorder. This randomized, parallel-group study compares an intervention group receiving game-based activities to a control group with no intervention. The purpose is to understand how these group activities may influence gaming disorder severity and related psychological factors. Participants in the intervention group attend weekly 90-minute sessions over 10 weeks, divided into beginning, middle, and end stages. Activities include point card distribution, wish lists for rewards, learning about gaming types, reward systems, gaming disorder concepts, and healthy gaming habits. The final sessions involve presenting a group-designed game and summarizing the experience. The control group receives no intervention during the study. Throughout the study, assessments occur before the intervention, immediately after, and at a three-month follow-up. Researchers measure the severity of gaming disorder, daily gaming hours, gaming session frequency, anxiety, depression, and self-esteem. Participants may leave the study at any time. The total study duration includes baseline, intervention period, and follow-up assessments to monitor lasting effects.
CONDITIONS
Brief Title
A Study to Evaluate the Effectiveness of Group Gaming Interventions for Individuals With Problematic Gaming Behavior and Gaming Disorder.
Who Can Participate
Eligibility Criteria
You may qualify if you...
- Clinical diagnosis of hazardous gaming defined in the ICD-11
- Fully understand the research purpose and procedures
- Signed informed consent
You will not qualify if you...
- Serious physical illness or intellectual disability
- Clinical diagnosis of gaming disorder
- Not completing all the interventions or assessments during the study period
AI-Screening
AI-Powered Screening
Complete this quick 3-step screening to check your eligibility
Your Study Journey
Duration - 2 to 4 weeks
Participants are screened for eligibility to participate in the trial.
1 visit (in-person)
Duration - 10 weeks
Participants attend group gaming sessions designed to teach healthy gaming behaviors, including game design and reward mechanisms. Sessions are divided into beginning, middle, and end stages with various activities and point systems.
Weekly visits for 10 sessions, each lasting 90 minutes
Duration - 2 months
Participants have assessments two months after completing the intervention to evaluate changes in gaming behavior and mental health.
1 visit (in-person)
Trial Site Locations
Total: 1 location
1
Shanghai Mental Health Center
Shanghai, Shanghai Municipality, China
Actively Recruiting
Research Team
N
Na Zhong, MD
How is the study designed?
Study Type
INTERVENTIONAL
Masking
QUADRUPLE
Allocation
RANDOMIZED
Model
PARALLEL
Primary Purpose
TREATMENT
Number of Arms
2
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