Actively Recruiting
E-Emotio Project A Gamified Preventive School-based Program Using Virtual Reality to Improve Emotional Regulation in Children and Adolescents
Led by Universitat Internacional de Catalunya · Updated on 2025-10-06
160
Participants Needed
1
Research Sites
16 weeks
Total Duration
On this page
AI-Summary
What this Trial Is About
Researchers are investigating the use of a gamified immersive virtual reality (IVR) program called Enhance VR to improve emotional regulation (ER) skills and reduce anxiety and depressive symptoms in children and adolescents aged 10 to 16 years. This trial focuses on how executive functions like cognitive flexibility, working memory, and inhibition contribute to ER development and aims to explore the potential benefits of VR cognitive training as a preventive mental health intervention. Participants will be randomly assigned to one of two groups: an experimental group receiving VR cognitive training through six games targeting specific cognitive functions such as planning, reappraisal strategies, attention, and processing speed; or a control group experiencing relaxation exercises within ten nature-based VR environments. Both groups will undergo their respective VR sessions twice a week for 30 minutes over five weeks. Throughout the study, participants will complete validated assessments at baseline and after five weeks to measure depressive and anxiety symptoms, emotion regulation, executive function, attention, and usability of the VR experience. Researchers will also monitor cybersickness symptoms after each session. This single-blind study aims to provide insights into the effectiveness of gamified VR cognitive training to support mental health and emotional skills in young people.
CONDITIONS
Brief Title
E-Emotio Project A Gamified Preventive School-based Paradigm Using Virtual Reality Technologies for Improving Emotional Regulation in Children and Adolescents.
Who Can Participate
Eligibility Criteria
You may qualify if you...
- School-aged participants aged 10 to 16 years old
- Individuals who provide consent to participate
You will not qualify if you...
- Previous diagnosis of severe psychiatric disorders such as mania or psychosis
- Previous diagnosis of severe neurodevelopmental disorders, including severe autism spectrum disorders or intellectual disabilities
- Severe physical, motor, or sensory impairments that could interfere with the VR program or examination
- Participants who cannot understand Spanish
AI-Screening
AI-Powered Screening
Complete this quick 3-step screening to check your eligibility
Your Study Journey
Duration - 2 to 4 weeks
Participants are screened for eligibility to participate in the trial.
1 visit (in-person)
Duration - 5 weeks
Participants engage in a gamified virtual reality program designed to improve emotional regulation through cognitive training or nature-based relaxation exercises.
Twice weekly sessions for 5 weeks
Trial Site Locations
Total: 1 location
1
UIC Barcelona International University of Catalonia
Barcelona, Spain
Actively Recruiting
Research Team
B
Bruno O Porras Garcia, PhD
How is the study designed?
Study Type
INTERVENTIONAL
Masking
SINGLE
Allocation
RANDOMIZED
Model
PARALLEL
Primary Purpose
PREVENTION
Number of Arms
2
Similar Trials
Frequently Asked Questions
Have more questions? Get in touch with our team for quick support
Not the Right Trial for You?
Explore thousands of other clinical trials that might be a better match.
Sign up to get personalized trial recommendations delivered to your inbox.
Already have an account? Log in here