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Age: 13Years - 18Years
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ID06402942

Gamified vs Classic Occupational Therapy for Adolescents Aged 13 to 18 with Duchenne Muscular Dystrophy

Led by Başak Çağla Arslan · Updated on 2026-01-27

20

Participants Needed

1

Research Sites

15 weeks

Total Duration

AI-Summary

What this Trial Is About

Researchers are evaluating the impact of a gamified occupational therapy program compared to the classic occupational therapy program on adolescents with Duchenne muscular dystrophy. The study aims to improve quality of life, occupational performance, satisfaction, and emotional health in young people with this condition. The findings hope to guide the development of new rehabilitation strategies for this group. Participants are randomly assigned to one of two groups the experimental group receiving the gamified occupational therapy program or the control group receiving the classical occupational therapy program. Both interventions are applied over an eight-week period. These therapy programs are designed to support adolescents in managing the challenges of Duchenne muscular dystrophy. During the study, participants will complete several assessments before and after the eight-week intervention, including functional scales for upper and lower extremities, quality of life inventories, depression and fatigue scales, and pain ratings. Demographic information and cognitive function tests will also be collected at the start. The study runs from May 2025 to December 2026, providing a structured evaluation of the therapy effects.

CONDITIONS

Brief Title

Gamified Occupational Therapy for Adolescents With Duchenne Muscular Dystrophy

Research Team

B

Başak Çağla Arslan, Master Degree

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