Actively Recruiting

Phase Not Applicable
Age: 6Years +
All Genders
Healthy Volunteers
ID07209228

Investigating the Role of Haptic Feedback in Virtual Reality Learning Environments for Literacy Acquisition

Led by University of Miami · Updated on 2026-03-02

60

Participants Needed

2

Research Sites

N/A

Total Duration

On this page

AI-Summary

What this Trial Is About

This research aims to explore how non-invasive wearable haptic feedback can support literacy learning within Virtual Reality (VR) environments. It focuses on early learners and evaluates how adding multisensory cues, specifically haptic signals delivered through specialized gloves, affects skills like phonetic recognition, spelling, and reading. The study is sponsored by the University of Miami and involves behavioral interventions without masking or blinding. Participants will be divided into two groups. One group uses haptic gloves with integrated vibration monitors and finger tracking to receive tactile feedback during VR literacy sessions lasting up to 10 minutes across a maximum of 5 sessions. The other group experiences VR using traditional hand controllers that provide vibration-based feedback alongside visual and auditory cues, also completing up to 5 sessions of 10 minutes each. Throughout the study, participants engage in literacy tasks immediately after each intervention session to measure performance. Researchers will assess how the different feedback methods influence literacy skills. The study welcomes healthy volunteers aged 6 years and older and monitors learning outcomes directly following each session, with the overall trial expected to run through December 2028.

CONDITIONS

Brief Title

Haptics in Virtual Reality

Who Can Participate

Age: 6Years +
All Genders
Healthy Volunteers

Eligibility Criteria

Eligible

You may qualify if you...

  • Students from elementary to higher education
  • Students aged 6 years old and up
Not Eligible

You will not qualify if you...

  • Students with significant uncorrected vision
  • Students with significant hearing impairments
  • Students with severe cognitive conditions
  • Students with significant neurological conditions
  • Students with significant motor conditions that would prevent safe participation in a VR-based learning activity

AI-Screening

AI-Powered Screening

Complete this quick 3-step screening to check your eligibility

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Your Study Journey

Screening

Duration - 2 to 4 weeks

Participants are screened for eligibility to participate in the trial.

Outpatient Treatment

Duration - Up to 5 sessions, each lasting up to 10 minutes

Participants engage in virtual reality learning sessions using either haptic gloves or traditional hand controllers.

Up to 5 sessions (in-person)

Trial Site Locations

Total: 2 locations

1

University of Miami

Coral Gables, Florida, United States, 33146

Not Yet Recruiting

2

University of Miami

Coral Gables, Florida, United States, 33146

Actively Recruiting

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Research Team

A

Anna Queiroz, Ph.D.

How is the study designed?

Study Type

INTERVENTIONAL

Masking

NONE

Allocation

RANDOMIZED

Model

PARALLEL

Primary Purpose

BASIC_SCIENCE

Number of Arms

2

Frequently Asked Questions

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