Actively Recruiting

Phase Not Applicable
Age: 4Years - 60Years
All Genders
ID05012475

Assessing Customized Computer Activities to Reduce Hand Stereotypies and Improve Independent Arm Use in Rett Syndrome

Led by Georgetown University · Updated on 2024-10-03

10

Participants Needed

1

Research Sites

26 weeks

Total Duration

On this page

Sponsors

G

Georgetown University

Lead Sponsor

I

International Rett Syndrome Foundation

Collaborating Sponsor

AI-Summary

What this Trial Is About

Researchers are investigating the impact of customized computer-based activities using a tele-research approach to help people with Rett syndrome. This condition leads to loss of purposeful hand use and repetitive hand movements. The study aims to see if engaging in modified virtual reality games can reduce these repetitive movements and increase independent arm and hand use, while also improving quality of life. The study allows participants from various countries and US states due to its virtual nature. Participants will engage in a tailored intervention involving computer games designed to encourage independent hand separations and arm movements that control the virtual activities. Caregivers collaborate to customize the games based on each participant's motivation and interests. The program lasts about 5 to 6 months, including a 4-week pre-intervention phase, a 1-week cause and effect training, a 12-week intervention phase with three weekly one-hour sessions, and a 4-week post-intervention phase. Participants wear brightly colored wristbands during sessions to track arm movements. Throughout the study, investigators assess changes in independent reaching ability and hand stereotypies at five time points using the Functional Reach Test. They also evaluate quality of life and daily living activities through goal setting with caregivers. Additional measures include the Goal Attainment Scale and Functional Range of Motion tests. The study involves regular remote monitoring and collaboration with caregivers to support participation and track progress.

CONDITIONS

Brief Title

Measuring Impact of Computer Gaming on Arm Use in Rett Syndrome

Who Can Participate

Age: 4Years - 60Years
All Genders

Eligibility Criteria

Eligible

You may qualify if you...

  • Diagnosis of Rett syndrome
  • Understanding of cause and effect
  • Functional range of motion in arms sufficient to control the computer games
  • Age between 4 and 60 years
Not Eligible

You will not qualify if you...

  • Presence of any orthopedic or neuromuscular condition that affects shoulder movement

AI-Screening

AI-Powered Screening

Complete this quick 3-step screening to check your eligibility

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Your Study Journey

Screening

Duration - 2 to 4 weeks

Participants are screened for eligibility to participate in the trial.

Pre-intervention Phase

Duration - 4 weeks

Participants undergo a 4-week pre-intervention period to establish baseline function and prepare for training.

Cause and Effect Training Phase

Duration - 1 week

Participants engage in a 1-week training phase to learn cause and effect relationships in preparation for the intervention.

Intervention Phase

Duration - 12 weeks

Participants take part in customized computer gaming sessions designed to improve independent arm and hand use by encouraging specific movement patterns.

3 sessions per week, each lasting about 1 hour (virtual/tele-research)

Post-intervention Phase

Duration - 4 weeks

Participants complete a 4-week post-intervention period to assess lasting effects of the gaming intervention on arm use and hand stereotypies.

Trial Site Locations

Total: 1 location

1

Georgetown University School of Medicine

Washington D.C., District of Columbia, United States, 20057

Actively Recruiting

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Research Team

P

Pamela S Diener, PhD, MS, OT/L

How is the study designed?

Study Type

INTERVENTIONAL

Masking

NONE

Allocation

NA

Model

SINGLE_GROUP

Primary Purpose

TREATMENT

Number of Arms

1

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