Actively Recruiting
Effectiveness of Digital Game-Based Learning in Teaching Surgical Site Infection Prevention to Nursing Students
Led by hatice akaltun · Updated on 2026-02-23
88
Participants Needed
1
Research Sites
10 weeks
Total Duration
On this page
Sponsors
H
hatice akaltun
Lead Sponsor
Y
Yuzuncu Yil University
Collaborating Sponsor
AI-Summary
What this Trial Is About
This study aims to evaluate the effectiveness of digital game-based learning in teaching evidence-based surgical site infection prevention interventions to second-year nursing students. Using a mixed-methods randomized controlled design, students will be assigned to either a digital game-based learning group or a traditional theoretical education group. Quantitative outcomes will assess changes in students' knowledge levels and cognitive load across three measurement points (baseline, 4-week post-intervention, and 8-week follow-up). In addition, qualitative data will be collected through semi-structured interviews with students in the intervention group to explore their learning experiences and perceptions of the digital learning approach. The findings of this study are expected to contribute to evidence-based educational strategies in nursing education, particularly in the teaching of surgical site infection prevention.
CONDITIONS
Official Title
Effectiveness of Digital Game-Based Learning in Teaching Surgical Site Infection Prevention to Nursing Students
Who Can Participate
Eligibility Criteria
You may qualify if you...
- Undergraduate nursing students
- Students who voluntarily agree to participate and provide written informed consent
- Students who have not previously received formal education on surgical site infection prevention
- Students who are able to participate in the digital game-based learning intervention and outcome assessments
You will not qualify if you...
- Students who have previously received advanced or certified training on surgical site infection prevention
- Students who fail to complete any of the assessment time points (pre-test, post-test, or retention test)
- Students who do not complete the digital game-based learning intervention
AI-Screening
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Trial Site Locations
Total: 1 location
1
Van Yuzuncu Yil University
Van, Turkey (Türkiye)
Actively Recruiting
Research Team
H
Hatice Akaltun, PhD
CONTACT
How is the study designed?
Study Type
INTERVENTIONAL
Masking
NONE
Allocation
RANDOMIZED
Model
PARALLEL
Primary Purpose
PREVENTION
Number of Arms
2
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